Logo
Psyker Psykinetic

Force Sword + Purgatus by CombustiblSquid

Stats

Health:
150
Shield:
100

Ability

Psykinetic's Wrath

Psykinetic's Wrath

Quell 50% Peril & Stagger enemies in front of you.

Cooldown: 30s

Iconic

Warp Siphon

Warp Siphon

Killing an enemy with Brain Burst earns Warp Charge. Each Charge grants 4% damage. Warp charges are retained for 25 seconds. You can store up to 4 Warp Charges. Warp Charges fall off gradually, one at a time.

Battle Meditation

Battle Meditation

+10% Chance to Quell 10% Peril on Kill.

Blitz

Brain Burst

Brain Burst

Target an Enemy and charge the ability to deal high Damage.

Aura

Kinetic Presence

Kinetic Presence

Allies in Coherency gain 10% Damage (Elite Enemies).

General

Damnation

Threat Level

Horde-Clear

Anti-Special

Anti-Elite

Crowd Control

Allrounder

Roles

Weapons

weapon container top
Deimos Mk IV Blaze Force Sword
Transcendant
Deimos Mk IV Blaze Force Sword
weapon container middle
+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Carapace Armoured Enemies)
Uncanny Strike

Uncanny Strike

+5-20% Rending on enemy weak spot hit for 2.5 seconds. Stacks 5 times.

Slaughterer

Slaughterer

+7.5-15% Power for 3.5 seconds on kill. Stacks 5 times.

weapon container bottom
weapon container top
Rifthaven Mk II Purgatus Force Staff
Transcendant
Rifthaven Mk II Purgatus Force Staff
weapon container middle
+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Flak Armoured Enemies)
Warp Nexus

Warp Nexus

Gain 2-5% and 8-20% Critical Chance based on current level of peril.

Warp Flurry

Warp Flurry

-4-10% Charge Time on Chained Secondary Attack. Stacks 5 times.

weapon container bottom

Curios

weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+10-25% Max Health

+10-25% Max Health

+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Snipers)
+7.5-30% Toughness Regeneration Speed
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+10-25% Max Health

+10-25% Max Health

+5-20% Damage Resistance (Gunners)
+3-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+10-25% Max Health

+10-25% Max Health

+3-4% Combat Ability Regeneration
+5-20% Damage Resistance (Snipers)
+7.5-30% Toughness Regeneration Speed
weapon container bottom

Talents

Unlocked at lvl 5
Essence Harvest

Essence Harvest

Replenish 30% Toughness over 5 seconds on gaining Warp Charge.

Warp Absorbtion

Warp Absorbtion

Replenish 15% Toughness when you kill an enemy with a Warp attack.

Quietitude

Quietitude

Replenish 5% Toughness for each 10% of Peril quelled.

Unlocked at lvl 10
Warp Unleashed

Warp Unleashed

Gain between 10% and 25% damage based on your current Peril.

Inner Tranquility

Inner Tranquility

+6% Peril Resistance per Warp Charge.

Wrack And Ruin

Wrack And Ruin

Killing an Elite or Specialist with Brain Burst applies 4 stacks of Soulblaze to all enemies within 4 meters of the target.

Unlocked at lvl 15
Psychic Communion

Psychic Communion

Whenever you or an ally in Coherency kills an enemy, you have 4% chance to gain a Warp Charge.

Psykinetic's Aura

Psykinetic's Aura

+15% combat ability cooldown reduction on Elite kill (Allies in Coherency).

Cerebral Lacerations

Cerebral Lacerations

Damaging an enemy with your Brain Burst ability causes them to take +25% Damage from all sources for 5s.

Unlocked at lvl 20
Kinetic Deflection

Kinetic Deflection

While below critical Peril, blocking an attack causes you to gain Peril instead of losing Stamina.

Kinetic Shield

Kinetic Shield

Take between 10% and 33% reduced Toughness damage from ranged attacks based on Peril.

Mind In Motion

Mind In Motion

Your movement speed is not reduced while quelling Peril.

Unlocked at lvl 25
Warp Battery

Warp Battery

You can store up to 6 Warp Charges.

Wildfire

Wildfire

If an enemy dies while affected by Soulblaze that you've applied, up to 4 of their Soulblaze stacks are spread between nearby enemies. The total amount of Soulblaze stacks on the new enemy cannot exceed the stacks of the dying enemy.

Kinetic Flayer

Kinetic Flayer

All attacks have 10% chance on hit to Brain Burst the target. This cannot occur while at critical Peril and has a cooldown of 15 seconds.

Unlocked at lvl 30
Quicken

Quicken

Using Unleash the Warp removes all souls and reduces the cooldown by 12.5% for each Warp Charge removed. In addition, any time you would generate a Warp Charge, you now instead generate 2 Warp Charges.

Ascending Blaze

Ascending Blaze

Psykinetic's Wrath expends all Warp Charges and applies stacks of Soulblaze to enemies hit based on the number of Warp Charges expended. Enemies killed by your Soulblaze effects (from any source) have a 10% chance to grant you a Warp Charge.

Kinetic Barrage

Kinetic Barrage

For 10 seconds after using Psykinetic's Wrath, your Brain Burst charges 25% faster and consumes 50% less Peril.

Description

No changes made to core build recommendations with Patch 9 (May 2, 2023)

Included an alternative recommendation for lvl 10 talents

Tweaked curios a bit

 

 

Weapons

Purgatus perks are best set to Flak (to make up for the recent nerf/half un-nerf) and Unyielding (boss DPS). Crit chance is also a good choice as crits generate more soulblaze stacks. Blessings should focus on increasing crit chance (Harnessing the Warp [was called Warp Nexus]) and either Warp Flurry (faster chain casting) or Focused Channeling (easier to use in high pressure combat).

 

For Deimos, Uncanny Strike (T4) stacks to 4 with a single special attack which equals 80% rending (armor bi-pass) for any follow-up attacks (next weakspot hit stacks to 100% reduction). Since chaining special attacks with the Deimos isn't that common over just using light - heavy - light - heavy (repeat) attacks, Uncanny Strike can really shine on this weapon. Very powerful against crushers and raggers. Shred or Unstable Power are also great blessing here, but Uncanny is my preference. The reason we are going so heavily into increasing damage vs armored targets is because that is this sword's job. Purgatus should be used to kill everything else and is very good at doing so.

 

 

Talents

111222

 

Lvl 5 - 15 are current best in slot (BiS) when using Purgatus. If you are finding it difficult to manage your peril then swap to Tranquility for some extra forgiveness and more uptime, but at the cost of reduced overall damage at high peril.

 

Lvl 20 Perks are a toss-up and depend on how you tend to use your force sword. I generally opt to focus on good positioning and staying behind wall cover over using Deflector on my sword. If you prefer deflector then by all means use Kinetic Deflector.

 

Lvl 25 perks are a toss-up, but Wildfire seems the most versatile and helps increase the poor reach of the staff. If the extra 8% damage from 2 more stacks of Warp Charges is important to you then go for Warp Battery. I opt for general versatility over Brain Burst (BB) breakpoints with 6 stacks that I'll rarely take advantage of.

 

Lvl 30 is BiS for Purgatus, but if you want to use Kinetic Barrage, it won't be the end of the world.