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Vraks Mk III Headhunter Autogun

Vraks Mk III Headhunter Autogun
Weapon - Darktide

A prized autogun pattern from the vaunted manufactorums of Vraks, the Mk III sacrifices rate of fire in favour of increased range.

Available on

Psyker
Level 3
Veteran
Level 3
Zealot
Level 5

Specialization

Burst-fire

A tactical firing mode allowing short, controlled bursts.

Precise

Improved aim, rewarding careful selection of targets and ammo-efficient shots.

Stats

Ammo

Weapon's Ammo capacity.

  • Magazine Size: [30 - 50]
  • Ammo Reserve: [240 - 400]

Damage

How much damage the weapon inflicts.

  • Damage vs Unarmoured (Near): [0.84 - 1.17]
  • Damage vs Unarmoured (Far): [0.66 - 0.94]
  • Damage vs Infested (Near): [0.84 - 1.17]
  • Damage vs Infested (Far): [0.66 - 0.94]
  • Damage: [100 - 140]

Mobility

Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.

  • Moving Recoil: [16.59 - 10.11]
  • Moving Recoil: [101.68 - 61.81]
  • Sprint Speed: [-0.45 - 0.45]
  • Dodge Distance: [0.7 - 0.8]
  • Dodge Limit: [3 - 4]
  • Dodge Speed: [1.11 - 1.14]

Stability

Affects Recoil, Spread and Sway after firing the Weapon.

  • Recoil: [18.07 - 3.05]
  • Moving Recoil: [15.1 - 2.78]
  • Recoil: [12.05 - 2.03]
  • Moving Recoil: [92.9 - 16.73]
  • Spread: [29.34 - 24.35]
  • Sway: [52.33 - 16.26]

Stopping Power

Measure of the Impact and Stagger inflicted on enemies.

  • Damage vs Flak Armoured (Near): [0.74 - 1.3]
  • Damage vs Flak Armoured (Far): [0.58 - 1.05]
  • Damage vs Carapace Armoured (Near): [0.03 - 0.07]
  • Damage vs Carapace Armoured (Far): [0.03 - 0.07]
  • Damage vs Resistant (Near): [0.42 - 0.81]
  • Damage vs Resistant (Far): [0.34 - 0.68]
  • Damage vs Maniacs (Near): [0.42 - 0.81]
  • Damage vs Maniacs (Far): [0.34 - 0.68]
  • Weapon Stagger: [5.5 - 9.75]

Actions

Primary Action
Hip Fire • Burst-fire Hip Fire • Burst-fire

Hip Fire • Burst-fire

Shooting swiftly at the expense of some accuracy.

Secondary Action
Aim Down Sights • Burst-fire Aim Down Sights • Burst-fire

Aim Down Sights • Burst-fire

Aim Down Sights for better targeting.

Special Action
Bash

Bash

Use the firearm to attack your enemy in close combat.

Available Blessings

Between the Eyes

Between the Eyes

Gain Suppression Immunity for 2.4-3.6s on Weak Spot Hit.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Crucian Roulette

Crucian Roulette

+0.45-0.6% Critical Chance for each expended round in your weapon (resets on reload).

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Deadly Accurate

Deadly Accurate

+70-100% Critical Weak Spot Damage.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Falter

Falter

+60-90% Target Stagger on Weak Spot Hit.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Ghost

Ghost

Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Headhunter

Headhunter

+14-20 Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
No Respite

No Respite

Up to +14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Opening Salvo

Opening Salvo

+14-20% Power on Salvo's First shot.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4
Surgical

Surgical

+10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

Tiers: Tier 1 Tier 2 Tier 3 Tier 4

Available Perks

+4-10% Ranged Critical Hit Damage
+4-10% Ranged Damage (Groaners, Poxwalkers)
+4-10% Ranged Damage (Specialists)
+5-10% Reload Speed
+10-25% Damage (Infested Enemies)
+4-10% Ranged Weak Spot Damage
Increase Ranged Critical Strike Chance by 2-5%
+5-20% Sprint Efficiency
+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
+1-2 Stamina (Weapon is Active)
+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Carapace Armoured Enemies)
+10-25% Damage (Unarmoured Enemies)
+4-10% Ranged Damage (Elites)
Vraks Mk III Headhunter Autogun
Weapon Preview

Weapon Name: Vraks Mk III Headhunter Autogun

The Vraks Mk III Headhunter Autogun is a Weapon that can be found in Darktide, Warhammer 40k. The weapon isn't fully automatic, it has a 3 shot burst fire. Recoil is fairly high on the weapon and it has a standard sized magazine. The weapon can shoot over long distances, it is very accurate. 

The special attack is a bash, you bash the enemy with your weapon. The bash is slow, it is recommended to just swap to your main melee weapon instead.

Vraks Mk III Headhunter Autogun Weapon - Darktide
Vraks Mk III Headhunter Autogun Weapon - Darktide
Iron Sight Vraks Mk III Headhunter Autogun - Darktide
Iron Sight Vraks Mk III Headhunter Autogun - Darktide
Vraks Mk III Headhunter Autogun Example
Vraks Mk III Headhunter Autogun Example

Frequently Asked Questions

At which level does the Vraks Mk III Headhunter Autogun unlock for the Psyker in Darktide?

The Vraks Mk III Headhunter Autogun unlocks for the Psyker at level 3.

At which level does the Vraks Mk III Headhunter Autogun unlock for the Veteran in Darktide?

The Vraks Mk III Headhunter Autogun unlocks for the Veteran at level 3.

At which level does the Vraks Mk III Headhunter Autogun unlock for the Zealot in Darktide?

The Vraks Mk III Headhunter Autogun unlocks for the Zealot at level 5.