Autogun (Infantry)
You can find all weapons for the "Autogun Infantry" category here for Darktide.
Actions


Shooting swiftly at the expense of some accuracy.

Aim Down Sights for better targeting.

Turn on or off the weapon mounted torch. Useful in dark areas.
Subtypes

Classes

Specializations

Ranged weapon that sacrifices accuracy for a high rate of fire.
Improved aim, rewarding careful selection of targets and ammo-efficient shots.
Available Traits


Bug Out (Unobtainable)
10-17.5 Sprint speed for 1s after Dodging a Ranged Attack.

Deathspitter
+5-6.5% Power for 1.75 seconds on Close Range Kill. Stacks 5 times.

Dumdum
+1-2% Close Range damage on Repeated Hit. Stacks 5 times.

Fire Frenzy
Gain a 4-10% Power increase against nearby enemies for 1.75 seconds after killing an enemy at close range. Stacks 5 times.

Hit & Run
Immune to Ranged Attacks for 0.4-0.7 seconds on Close Range Kill.

Punisher (Unobtainable)
2-5% Damage for 1.75s on Kill.

Punishing Salvo
+5-20% Weak Spot Damage on Second and Third shots in a Salvo.

Quickloader (Unobtainable)
35-50% Reload Speed after Dodging for 2s.

Raking Fire
+15-30% Damage when shooting Enemies in the back.

Run 'N' Gun
You can Hipfire with this weapon while Sprinting.

Speedload
+14-20% Reload Speed for 2 seconds after Sliding.

Stripped Down
+3-9% Sprint Speed (Weapon is Active).

Sustained Fire
+6-15% Damage on Second and Third shots in a Salvo.

Terrifying Barrage
Suppress Enemies within 5-8m Radius on Close Range Kill.