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Autogun (Infantry)

Rapid Fire
Precise

You can find all weapons for the "Autogun Infantry" category here for Darktide.

Actions

Primary Action
Hip Fire Fully Automatic Hip Fire Fully Automatic

Shooting swiftly at the expense of some accuracy.

Secondary Action
ADS (Aim Down Sights) Fully automatic ADS (Aim Down Sights) Fully automatic

Aim Down Sights for better targeting.

Special Action
Torch Torch

Turn on or off the weapon mounted torch. Useful in dark areas.

Subtypes

Classes

Specializations

Rapid Fire

Ranged weapon that sacrifices accuracy for a high rate of fire.

Precise

Improved aim, rewarding careful selection of targets and ammo-efficient shots.

Available Traits

Bug Out (Unobtainable)

Bug Out (Unobtainable)

10-17.5 Sprint speed for 1s after Dodging a Ranged Attack.

Deathspitter

Deathspitter

+5-6.5% Power for 1.75 seconds on Close Range Kill. Stacks 5 times.

Dumdum

Dumdum

+1-2% Close Range damage on Repeated Hit. Stacks 5 times.

Fire Frenzy

Fire Frenzy

Gain a 4-10% Power increase against nearby enemies for 1.75 seconds after killing an enemy at close range. Stacks 5 times.

Hit & Run

Hit & Run

Immune to Ranged Attacks for 0.4-0.7 seconds on Close Range Kill.

Punisher (Unobtainable)

Punisher (Unobtainable)

2-5% Damage for 1.75s on Kill.

Punishing Salvo

Punishing Salvo

+5-20% Weak Spot Damage on Second and Third shots in a Salvo.

Quickloader (Unobtainable)

Quickloader (Unobtainable)

35-50% Reload Speed after Dodging for 2s.

Raking Fire

Raking Fire

+15-30% Damage when shooting Enemies in the back.

Run 'N' Gun

Run 'N' Gun

You can Hipfire with this weapon while Sprinting.

Speedload

Speedload

+14-20% Reload Speed for 2 seconds after Sliding.

Stripped Down

Stripped Down

+3-9% Sprint Speed (Weapon is Active).

Sustained Fire

Sustained Fire

+6-15% Damage on Second and Third shots in a Salvo.

Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 5-8m Radius on Close Range Kill.