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Club

Versatile
Strikedown

You can find all weapons for the "Club" category here for Darktide.

Actions

Primary Action
Vanguard Vanguard

Wide attack damaging many enemies at once.

Secondary Action
Strikedown Strikedown

A powerful attack targeting one enemy.

Special Action
Punch Punch

A heavy uppercut that ignores Stagger reduction, and sets enemies up for follow-up attacks.

Subtypes

Classes

Specializations

Versatile

Breadly effective against most Enemies, but not as efficient as a specialized Weapon against particular foes.

Strikedown

The use of the largest, hardest-hitting attack, designed to take out the toughest targets that might otherwise be untouchable.

Available Traits

Confident Strike

Confident Strike

+5-8% Toughness on Chained Hit.

Haymaker

Haymaker

+1-4% to Instakill human-sized enemies on Chained Heavy Hit. Stacks 5 Times.

Momentum

Momentum

Hitting at least 3 enemies with an attack, restores 7.5-15% toughness.

Perfect Strike

Perfect Strike

Critical Hits ignore Hit Mass Bonus from Armour

Skullcrusher

Skullcrusher

Target receives 1-4 Stacks of 5% Damage on Stagger. Lasts 5 seconds.

Smackdown

Smackdown

+4-10% Critical Chance for 2 seconds on Special Action Hit (Staggered Enemy).

Taunting Blow (Unobtainable)

Taunting Blow (Unobtainable)

Hit Enemies prioritise you as a Target

Thrust

Thrust

Up to +5-20% Power, scaling with Charge Time (Heavy Attack). Stacks 3 times.

Thunderous

Thunderous

Target receives 1-4 Stacks of 5% Brittleness on Hit. Lasts 5s.