The heretics have deployed their elite units. Their numbers may be fewer but you shouldn't expect an easy time of it.
Recon indicated high Enemy concentration in the Mission Zone, along with a higher proportion of Specialists. Expect higher intensity engagements.
We've noted high Enemy concentration in the Mission Zone. Don't expect to see them coming.
Expect lots of heretics and lots of Hounds. Don't use all your ammo at once.
Wyrmwood agents report increased Enemy concentration in the Mission Zone, as well as increased Specialist deployments. Expect Specialist strike teams.
Visibility reduced. Intel shows high Enemy concentration in the Mission Zone, along with increased Sniper presence. Heads down and mark your targets.
Individual enemies are stronger but spawn in fewer numbers
The enemy have let loose a pack of hounds in the area.
As if cascade power failures weren't enough, Hounds have been sighted in the dropzone.
Recon indicates lower Enemy concentration in the Mission Zone. Expect fewer high intensity engagements and Specialists.
Reports show your enemies should be thinner on the ground. They'll be using the darkness to their advantage.
Multiple reports of Hounds active in the dropzone. On the plus side, you should have fewer heretics to handle.
Aero-recon suggests reduced Enemy concentration in the Mission Zone, but increased Specialist deployments. Expect Specialist strike teams.
Visibility reduced. Wyrmwood agents report reduced Enemy concentration in the Mission Zone, along with increased Sniper presence. Don't get cocky.
Lights Out. Waves of Specialist Enemies. Monstrous Specialists (Chance that Specialists become weaker Monstrosities).
Ventilation Purge. Waves of Specialist Enemies. Snipers
Ventilation Purge. Mostly ranged Enemies. Only Scab faction. Players have 20% reduced Ability cooldown.
Waves of Specialist Enemies. Only Scab faction. Mostly melee enemies. No Ammo Pickups.
Waves of Specialist Enemies. Snipers. Extra Poxbursters. Extra barrels. Enhanced Blitz.
Hunting Grounds. Extra Poxbursters. Waves of Mutants. Enhanced Blitz. Extra Barrels.
Waves of Specialist Enemies. Nurgle's Blessing (Enemies have a chance to get a buff that makes them tougher).
Hunting Grounds. Nurgle's Blessing (Enemies have a chance to get a buff that makes them tougher). Players have 20% reduced Ability cooldown.
"Waves of Specialist Enemies. Monstrous Specialists (Chance that Specialists become weaker Monstrosities).
Waves of Specialist Enemies. Monstrous Specialists (Chance that Specialists become weaker Monstrosities).
Waves of Specialist Enemies. Nurgle's Blessing (Enemies have a chance to get a buff that makes them tougher). Monstrous Specialists (Chance that Specialists become weaker Monstrosities). Only Scab faction. Enhanced Blitz.
Waves of Specialist Enemies. Hunting grounds.
Waves of Specialist Enemies. Hunting grounds. Waves of Mutants. Players have 20% reduced Ability cooldown
Waves of Mutants. Nurgle's Blessing (Enemies have a chance to get a buff that makes them tougher). Waves of Specialist Enemies. Players have 20% reduced Ability cooldown.
The lights are out, bring a torch
Increased Specialist deployments. Expect Specialist strike teams. Time to polish your target priority.
Visibility reduced. Increased numbers of Snipers active in dropzone.
Visibility reduced. Keep your melee weapons close.