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Ability,NO CD
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 Ability,NO CD
 Zealot Build - Warhammer 40k: Darktide 

 Ability,NO CD
 Zealot Build - Warhammer 40k: Darktide 

By zwalts

Class

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Weapons

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Tigrus Mk III Heavy Eviscerator
Transcendant
Tigrus Mk III Heavy Eviscerator
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2-5% Melee Critical Hit Chance
10-25% Damage (Unyielding Enemies)
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Perfect Strike

Perfect Strike

Critical Hits ignore Hit Mass bonus from Armour. +10% Melee Critical Hit Damage.

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Columnus Mk III Vigilant Autogun
Transcendant
Columnus Mk III Vigilant Autogun
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
No Respite

No Respite

Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.

Headhunter

Headhunter

+20% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+7.5-30% Toughness Regeneration Speed
+6-15% Corruption Resistance
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+7.5-30% Toughness Regeneration Speed
+6-15% Corruption Resistance
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Blessed Bullet
Transcendant
Blessed Bullet
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+2-5% Health
+7.5-30% Toughness Regeneration Speed
+6-15% Corruption Resistance
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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2 years ago