Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Hitting at least 3 enemies with an attack, restores 12-15% toughness.
30-42%Melee Strength for 3.5s on Hitting 3+ Enemies with a Ranged Attack.
10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.