Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
30-60% Rending on Critical Hit.
14-20% Ranged Critical Chance after Melee Kill for 2.5 seconds.