12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
12.5-20% Critical Chance for 6s on successful Dodge.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
Gunpsyker, the pocket DPS. A glass cannon build which serves to be anti-everything in front of it, at the cost of being ammo-hungry. Assail serves as a ranged option to mitigate ammo expenditure. Constant Gaze usage massively increases DPS of both weapons.