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Lantern
Witchshot Evolved
Anti-Special
Anti-Elite
Anti-Boss
+2 more
 Witchshot Evolved
 Psyker Build - Warhammer 40k: Darktide 

 Witchshot Evolved
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[79/80]%
Damage
[80/80]%
Mobility
[60/80]%
2-5% Melee Critical Hit Chance
10-25% Damage (Unyielding Enemies)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Accatran Mk VIc Recon Lasgun
Transcendant
Accatran Mk VIc Recon Lasgun
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Ammo
[80/80]%
Collateral
[60/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Unyielding Enemies)
Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Leaving this note here to address Psykinetic's Aura vs Assail.

 

Psykinetic's Aura is fantastic in a 4-stack because it generates more Ults for the entire team, making it easier to overcome any challenge. With a full squad, you rarely have to retreat and can keep moving through the map, gathering ammo from crates along the way. However, if the team isn't very good or you're playing true duo, ammo can be a gamble since you'll need to eliminate more enemies with just two players. 

 

That's where Assail really shines — not only does it allow you to kill enemies from a distance, but it also stuns them, enabling safe melee engagement. It's excellent for conserving ammo. There are pros and cons to both options, but Assail always provides a fallback if you're out of ammo. If you find yourself relying solely on your melee and Blitz, you'll be glad you chose Assail, as it's likely the only thing that can give you a fighting chance in such a situation.

 

Changelog

2024-09-26:

Psyker's Talent Tree was completely reworked. Adjusted with Warp Unbound to take advantage of the fact that we can spam Assail at not peril cost when Scrier's Gaze's Precognition lingering effect is active.

 

2024-11-10:

Adjusted to obtain Warp Splitting and Warp Rider for insanely powerful Assail spam during SG's lingering effect.

1 year ago