Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Suppress Enemies within 5-8 Radius on Close Range Kill.
Target receives up to 2-8 Stacks of 2.5% Brittleness, scaling with charge time of Secondary Attack. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.