Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
20% Suppression and {damage_vs_suppressed} Damage against Suppressed Enemies for every 2.5% of magazine spent during continuous fire. Stacks 5 times.
1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
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