Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
Suppress Enemies within 5-8 Radius on Close Range Kill.
30-42%Melee Strength for 3.5s on Hitting 3+ Enemies with a Ranged Attack.