Recon DPS Veteran
Veteran Build - Warhammer 40k: Darktide
Recon DPS Veteran
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Rashad Mk III Combat Axe
Transcendant
Damage vs Flak Armoured:
1.16
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.24
[0.13 | 0.28]
Damage vs Flak Armoured:
1.16
[0.74 | 1.3]
Damage vs Carapace Armoured:
0.88
[0.53 | 0.99]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.13
[0.75 | 1.25]
Power vs First Target:
1.13
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Critical and Weakspot Power:
0.78
[0.55 | 0.85]
Critical and Weakspot Power:
1.14
[0.88 | 1.23]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage vs First Target:
228.2
[175 | 245]
Damage vs First Target:
244.5
[187.5 | 262.5]
How much damage the weapon inflicts.
Sprint Speed:
0.23
[-0.45 | 0.45]
Dodge Distance:
1.03
[0.95 | 1.05]
Dodge Limit:
4.52
[3 | 5]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Headtaker
+5% Strength for 3.5s on Hit. Stacks 5 times.
Brutal Momentum
+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Accatran Mk XIV Recon Lasgun
Transcendant
Magazine Size:
105.6
[60 | 120]
Ammo Reserve:
830.4
[420 | 960]
Weapon's Ammo capacity.
Stagger vs Flak Armoured:
1.09
[0.84 | 1.17]
Stagger vs Flak Armoured:
1.09
[0.84 | 1.17]
Stagger vs Unyielding:
1.09
[0.84 | 1.17]
Stagger vs Unyielding:
1.09
[0.84 | 1.17]
Stagger vs Maniacs:
0.55
[0.4 | 0.6]
Stagger vs Maniacs:
0.28
[0.2 | 0.3]
Weapon Stagger:
2.45
[1.88 | 2.63]
Increases the Weapon's Stagger, Impact and Suppression.
Spread:
24.49
[26.15 | 23.97]
Moving Recoil:
0.03
[0.06 | 0.02]
Recoil:
0.05
[0.09 | 0.03]
Moving Recoil:
0.02
[0.04 | 0.02]
Recoil:
0.02
[0.03 | 0.01]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
1.09
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.82
[0.62 | 0.89]
Damage vs Infested (Near):
1.09
[0.84 | 1.17]
Damage vs Infested (Far):
0.82
[0.62 | 0.89]
Damage:
139.1
[112.5 | 147.5]
How much damage the weapon inflicts.
Sprint Speed:
0.56
[-0.2 | 0.8]
Moving Spread:
25.83
[26.87 | 25.5]
Dodge Distance:
0.94
[0.89 | 0.96]
Dodge Limit:
2.76
[2 | 3]
Dodge Speed:
1.13
[1.05 | 1.15]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Dumdum
+6% Close Range damage on Repeated Hit. Stacks 5 times.
Headhunter
+5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree