5-8% Strength for 4.5s on Kill. Stacks 5 times.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.
10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
if ur go rumbler or grenadier, i think you should seriously consider dropping two points for ammo stash. i also think you should consider prio'ing steady grip over lynchpin but that's heavily dependant on player.