Current Build
Ogryn Build - Warhammer 40k: Darktide
Current Build
Ogryn Build - Warhammer 40k: Darktide
Class
Ogryn
Weapons
Krourk Mk IV Cleaver
Transcendant
Cleave Damage Distribution:
3.54
[2.1 | 3.9]
Cleave Stagger Distribution:
3.54
[2.1 | 3.9]
Cleave Damage Distribution:
3.54
[2.1 | 3.9]
Cleave Stagger Distribution:
3.54
[2.1 | 3.9]
Damage delivered to additional Enemies Hit beyond the main target.
Damage vs Flak Armoured:
0.79
[0.46 | 0.87]
Damage vs Carapace Armoured:
0.06
[0.03 | 0.07]
Damage vs Flak Armoured:
0.9
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.37
[0.2 | 0.41]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.12
[0.8 | 1.2]
Power vs First Target:
1.12
[0.8 | 1.2]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Damage vs First Target:
165
[125 | 175]
Damage vs First Target:
340
[260 | 360]
How much damage the weapon inflicts.
Sprint Speed:
0.49
[-0.19 | 0.94]
Dodge Distance:
0.97
[0.88 | 1.02]
Dodge Speed:
0.96
[0.93 | 0.98]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Slaughterer
+8% Strength for 4.5s on Kill. Stacks 5 times.
Confident Strike
+8% toughness on Chained Hit.
Achlys Mk II Heavy Stubber
Transcendant
Stagger vs Flak Armoured:
0.99
[0.75 | 1.05]
Stagger vs Flak Armoured:
0.78
[0.57 | 0.83]
Stagger vs Carapace Armoured:
0.83
[0.62 | 0.89]
Stagger vs Unyielding:
1.37
[1.05 | 1.45]
Stagger vs Unyielding:
0.88
[0.66 | 0.94]
Stagger vs Maniacs:
0.83
[0.62 | 0.89]
Stagger vs Maniacs:
0.17
[0.12 | 0.18]
Increases the Weapon's Stagger, Impact and Suppression.
Critical Damage vs Unarmoured:
0.12
[0 | 0.15]
Critical Damage vs Flak Armoured:
0.12
[0 | 0.15]
Critical Damage vs Unyielding:
0.12
[0 | 0.15]
Critical Damage vs Maniac:
0.12
[0 | 0.15]
Critical Damage vs Carapace Armoured:
0.04
[0 | 0.05]
Critical Damage vs Infested:
0.12
[0 | 0.15]
Melee Critical Chance:
0.12
[-0.02 | 0.15]
Chance of landing a Critical Hit and how much damage it will do.
Affects Recoil, Spread and Sway after firing the Weapon.
Effective Range:
19.8
[11 | 22]
Effective Range:
93
[65 | 100]
Damage vs Unarmoured (Far):
0.88
[0.66 | 0.94]
Damage vs Flak Armoured (Far):
0.83
[0.62 | 0.89]
Damage vs Unyielding (Far):
0.72
[0.53 | 0.77]
Damage vs Maniacs (Far):
0.88
[0.66 | 0.94]
Damage vs Infested (Far):
0.72
[0.53 | 0.77]
Effective Range of the weapon before Damage fall-off kicks in.
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
0.88
[0.66 | 0.94]
Damage vs First Target:
611
[395 | 665]
How much damage the weapon inflicts.
10-25% Damage (Flak Armoured Enemies)
Opening Salvo
+20% Strength on Salvo's First shot.
Surgical
+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+6-12% Stamina Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree