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Fire Support/ linebreaker Havoc viable
Horde-Clear
Anti-Elite
Ranged
 Fire Support/ linebreaker Havoc viable
 Psyker Build - Warhammer 40k: Darktide 

 Fire Support/ linebreaker Havoc viable
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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Cleave Damage
[61/80]%
Penetration
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[79/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Precognition

Precognition

+60% Finesse Damage for 2s on successful Dodge.

Agile

Agile

Refreshed Dodge Efficiency on Weak Spot Hit. +10% Melee Weakspot Damage.

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Equinox Mk III Voidblast Force Staff
Transcendant
Equinox Mk III Voidblast Force Staff
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Warp Resistance
[70/80]%
Quell Speed
[70/80]%
Charge Rate
[80/80]%
Blast Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Rending Shockwave

Rending Shockwave

Target receives up to 8 Stacks of 2.5% Brittleness, scaling with charge time of Secondary Attack. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Potent dmg distributor/ controller of high-threat enemy/ CA battery

ran this alongside a Chorus/purity Zealot, Taunt Ogryn, and VoC/supply Vet in Havoc25 and ended up with 1.1kk damage in the end.

 

The damage potential only shows the huge amounts of DoT this build dishes out which helps the team through all of the mission but the main goal is to always stagger enemies and make them fall over plus the clearing of poisonous enemies BEFORE they reach your teamates

 

All credit goes to user @Cheese for his template off which I built:

https://darktide.gameslantern.com/builds/9c65d484-9d6e-4ca9-9268-ede984c353ce/unkillable-trauma-psyker

1 year ago