7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Refreshed Dodge Efficiency on Weak Spot Hit. {melee_weakspot_damage} Melee Weakspot Damage.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.