WEAKSPOT ASSASİN RAT
Zealot Build - Warhammer 40k: Darktide
WEAKSPOT ASSASİN RAT
Zealot Build - Warhammer 40k: Darktide
Class
Zealot
Weapons
Catachan Mk VI Combat Blade
Transcendant
Damage vs Flak Armoured:
0.88
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.6
[0.34 | 0.68]
Damage vs Flak Armoured:
0.6
[0.34 | 0.68]
Damage vs Carapace Armoured:
0.06
[0.03 | 0.07]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.13
[0.75 | 1.25]
Power vs First Target:
1.13
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Critical and Weakspot Power:
2.35
[1.69 | 2.56]
Critical and Weakspot Power:
2.26
[1.5 | 2.5]
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage vs First Target:
130.4
[100 | 140]
Damage vs First Target:
48.9
[37.5 | 52.5]
How much damage the weapon inflicts.
Sprint Speed:
0.87
[0.53 | 0.98]
Dodge Distance:
1.13
[1.05 | 1.15]
Dodge Limit:
4.52
[3 | 5]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
2-5% Melee Critical Hit Chance
Flesh Tearer
8 Bleed Stacks on Critical Hit.
Mercy Killer
+60% Weak Spot Damage (Enemies with Bleed Stacks).
Crucis Mk XI Double-Barrelled Shotgun
Transcendant
Damage vs Flak Armoured (Near):
1.05
[0.66 | 1.18]
Damage vs Flak Armoured (Far):
0.48
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.3
[0.16 | 0.35]
Damage vs Unyielding (Near):
1.26
[0.82 | 1.4]
Damage vs Unyielding (Far):
0.77
[0.46 | 0.87]
Damage vs Maniacs (Near):
1.55
[0.99 | 1.73]
Damage vs Maniacs (Far):
0.48
[0.27 | 0.54]
Weapon Stagger:
64.76
[26 | 77]
Measure of the Impact and Stagger inflicted on enemies.
Attack Speed:
1.22
[1 | 1.29]
Measure of the time it takes to Reload.
Effective Range:
8.04
[5 | 9]
Effective Range:
19.84
[13 | 22]
Damage vs Unarmoured (Far):
0.87
[0.66 | 0.94]
Damage vs Flak Armoured (Far):
0.44
[0.32 | 0.48]
Damage vs Unyielding (Far):
0.71
[0.53 | 0.77]
Damage vs Maniacs (Far):
0.44
[0.32 | 0.48]
Damage vs Infested (Far):
0.55
[0.4 | 0.6]
Effective Range of the weapon before Damage fall-off kicks in.
Damage vs Unarmoured (Near):
1.35
[1.05 | 1.45]
Damage vs Infested (Near):
1.09
[0.84 | 1.17]
Damage:
780.75
[581.25 | 843.75]
How much damage the weapon inflicts.
Sprint Speed:
0.56
[-0.2 | 0.8]
Dodge Distance:
0.83
[0.75 | 0.85]
Dodge Limit:
3.76
[3 | 4]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Speedload
+10% Reload Speed for 3 seconds after Close Kill. Stacks 5 times.
Deathspitter
+6.5% Strength for 5s on Close Range Kill.
Curios
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
Blessed Bullet
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.
Talent Tree
Description
you can use catachan mk 3 combat blade too but this one is faster but weaker and harder to play.