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Shockingly Efficient Arbitrator
Allrounder
 Shockingly Efficient Arbitrator
 Arbites Build - Warhammer 40k: Darktide 

 Shockingly Efficient Arbitrator
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Agni Mk Ia Shock Maul
Transcendant
Agni Mk Ia Shock Maul
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Penetration
[76/80]%
Finesse
[76/80]%
Crowd Control
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
4-10% Melee Weak Spot Damage
10-25% Damage (Carapace Armoured Enemies)
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Overwhelming Force

Overwhelming Force

Staggering an Enemy has a +25% Chance to Stun the enemy. Cooldown 3.5.

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Darktide item card top
Exaction Mk III Exterminator Shotgun
Transcendant
Exaction Mk III Exterminator Shotgun
Darktide item card middle
Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
5-10% Reload Speed
4-10% Ranged Weak Spot Damage
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
6-15% Sprint Efficiency
+1-4% Combat Ability Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Corruption Resistance (Grimoires)
+6-15% Corruption Resistance
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Arbites Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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When using this build you want to be very proficient in creating shocked enemies, whether that's through your mines or shock maul. Get into the groove of loading a slug into your shotgun for whenever a carapace enemy shows up. Whenever they do, shock them with either the maul or mine, then hit them with your shotgun until they go down. Usually takes around 3-4 shots. Always build up stacks of terminus warrant for both ranged and melee. And in no time you'll be 1-2 shotting any specialist or elite that comes your way. The Arbites shotgun has more range than you'd think.

1 year ago