Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
Up to 7.5-20% Strength scaling with Heat Level.
Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.
GUIDE UPDATED: Nightmares & Visions, 07MAY2025
Please refer to the 'Hammer of the Emperor' guide by path and friends if you want THE definitive guide to all things Veteran build crafting!
Link here: https://1drv.ms/w/c/e2a0a519389b2f30/EciPxKdXTJlPiEj2LUHKr58BbN_LckMOC4bba3qnlO8THg
Rather than push this guide and the site's formatting further than is really necessary, I figure it's best I leave you with the folks who have truly done the work in class theory and damage calcs. I'll still update this every now and then, but in scope it will remain as it was always intended: a simple reference for me :^) May the Emperor guide your lasguns. o7
This guide will go over the skills and details necessary for playing a 'support' Veteran, which fundamentally, provides you and your team with excellent crowd control options and a metric kark-ton of team coherency buffs: toughness regen, ammo efficiency, and several sources of team damage boosts. With no hard requirements on the weapons you can bring, you are free to engage in frontline horde fights or flex into backline positions for high-threat management as necessary. More than anything, this is a build where playing for your team benefits everyone, enabling you to not only become an effective operative of the warband, but a cornerstone of every high-level auric and havoc team.** While the following guide will focus on key skills, there is some flexibility depending on the talents. I think this build will serve as an excellent stepping stone for newer players while staying mostly optimal in terms of damage and utility, but once you're more experienced, start tweaking some of these talent picks per your needs and playstyle, further suggestions under the 'Alternative Talents' section. **
This blitz is used less for dealing damage and more as a crowd control tool thanks to it's ~8m AoE bleeds and stagger, which if used properly, can create clutch openings and even prevent damage and deaths in high pressure fights. The closer to the initial blast's epicenter the higher the amount of impact inflicted, which will face-to-floor everything but mutants and monstrosities. As such, the best practice is tossing the shredder nearest the toughest targets in a horde (ragers, maulers, crushers, etc.) to maximize that crowd control potential.
P.S. - There is some technique in maximizing the damage of the 'bleeds' applied by a Shredder, which is a touch complicated for a short summary. If you're curious, I have some details about it listed in the 'tips' section at the bottom of this guide.
The core defining ability of this Veteran build, a 'shout' which staggers all enemies within 9m and instantly replenishes your toughness to full, even when toughness is completely empty. Similar to shredder grenades but without the harsh range falloff, and sporting strong enough impact to stagger every Elite unit and Monstrosity, a well timed shout can force an opening for your team to break any and every enemy offensive.
An amazing keystone that alters the Veteran's default tag function: any specialist/elite/boss enemies that you tag will now be marked by a golden outline, as opposed to the default red. Not only does this help more visually challenged teammates prioritize these threats alongside you, it will also apply a debuff which the entire team benefits from. Higher 'focus' stacks will apply a stronger debuff for even greater damage bonuses.
As you consider following section, just remember that any changes should be picked for what suits you and your loadout the most. Whether that's a Vet who likes to provide more team buffs or one who will min/max personal DPS, every build's damage and utility needs can shift dramatically depending on the weapons you bring. When down to the individual weapon damage stats, a mere 5% difference can bring an enemy who can tank two hits down to a one-shot kill.
Otherwise, just go for what's fun - that's what this build is for me, with just a few changes since the class rework update. What I have outlined below are the talents I think can be reasonably adjusted, with other needs and playstyles in mind.
BLITZ: SHREDDER GRENADES -> KRAK GRENADES
TEAM AURA: SURVIVALIST -> FIRE TEAM
KEYSTONE SUB-TALENT: TARGET DOWN!
KEYSTONE SUB-TALENT: FOCUSED FIRE
GET BACK IN THE FIGHT -> CATCH A BREATH
KILL ZONE -> ANY
RENDING STRIKES -> ANY
OTHER TALENTS TO CONSIDER
First and foremost: Nothing wrong in using what you like.
While I am listing the weapons I personally run below, none are hard requirements; because this build boosts so much team damage, virtually every weapon available to the Veteran is viable, and what matters more are the right stats, perks, and blessings to push them to their highest potential. I really only recommend choosing a set of weapons that complements each other. Ex: A melee weapon that can easily sweep through hordes, and a ranged weapon that can quickly kill Elites/Specials.
M35 MAGNACORE Mk II PLASMA GUN
Gets Hot & Rising Heat/Blaze Away | +Maniacs +Unyielding +Carapace
An iconic piece of tech in the 40k universe and a signature weapon of the Mourningstar's Veterans, few guns are as powerful and versatile as the Plasma Gun, which can fire in charged and non-charged states.
The fearsome power of this weapon additionally comes with a unique mechanic: each shot accumulates heat, which if mismanaged at high levels may result in unplanned downtime, or a fatal explosion when overloading the charged state.
-----
ZARONA Mk IIa REVOLVER
Surgical & Hand-Cannon | +Flak +Maniacs
LOCKE Mk IIb BOLTGUN
Pinning Fire & Puncture/Surgical/Shattering Impact | +Flak +Unyielding +Carapace +Elites
ACCATRAN MG Mk II & KANTRAEL Mk X HEAVY LASPISTOL
Infernus & Reassuringly Accurate/Dumdum | +Flak +Maniacs
GODWYN-BRANX Mk IV BOLT PISTOL
Surgical & Deadly Accurate | +Flak +Manics +Elites
KANTRAEL MG Ia, MG IV, & MG XII INFANTRY LASGUN
Headhunter & Deadly Accurate | +Flak +Maniacs +Unyielding
SCANDAR Mk III POWER SWORD
Power Cycler & Slaughterer | +Flak +Unyielding +Carapace +Elite
ACHLYS Mk VI POWER SWORD
Power Cycler & Brutal Momentum | +Flak +Unyielding +Carapace +Elite
MUNITORUM Mk I SAPPER SHOVEL
Decimator & Skullcrusher/Uncanny Strike | +Flak +Unarmored +Infested
MUNITORUM Mk III & Mk VII SAPPER SHOVEL
Uncanny Strike & Thrust/Decimator | +Flak +Unyielding +Carapace +Elite
CADIA Mk IV & Mk XIIIg ASSAULT CHAINSWORD
Savage Sweep & Rampage | +Flak +Unarmored
ORESTES Mk IV & Mk XII ASSAULT CHAINAXE
Headtaker & Slaughterer | +Flak +Unyielding +Carapace +Elites
RASHAD Mk II COMBAT AXE
Brutal Momentum & Headtaker | +Flak +Unyielding
CATACHAN Mk IV DEVIL'S CLAW
A standard setup for Veterans will be x3 Toughness OR x2 Toughness & x1 Health. Frontloading your Veteran with toughness will synergize with talents such as Exhilarating Takedown, Close Order Drill, and Iron Will, providing more value to those damage reduction and toughness replenishment talents.Beyond that, plan for perks that suit your playstyle and needs.
CURIO BLESSINGS:
CURIO PERKS:
Tips, tricks, and useful stat breakdowns for the big nerds below
Shredder Grenades:
Voice of Command:
Focus Target:
Misc: