Logo
Games
Lantern
No Thinking Only Shooting
Horde-Clear
Anti-Special
Anti-Elite
+1 more
 No Thinking Only Shooting
 Hive Scum Build - Warhammer 40k: Darktide 

 No Thinking Only Shooting
 Hive Scum Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
weapon container middle
Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Uncanny Strike

Uncanny Strike

+8% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

weapon container bottom
weapon container top
Branx MkIII Dual Autopistols
Transcendant
Branx MkIII Dual Autopistols
weapon container middle
Ammo
[80/80]%
Collateral
[80/80]%
Stopping Power
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Speedload

Speedload

+10% Reload Speed for 2 seconds after Close Kill. Stacks 5 times.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-15% Corruption Resistance
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-15% Corruption Resistance
weapon container bottom

Talent Tree

Divider

Stimm Lab

Divider

Description

Divider

High Enhanced Desperado and Cartel Special uptime for maximum dakka. Knifes are for blocking and throwing. What doesn't benefit shooting or has low uptime while shooting (Quick and Deadly and Float Like a Butterfly) is out. Hyper-Critical is only for melee: out! Grenades get thrown, not shot: OUT!
This shit is viable in every difficulty. Have fun!

4 days ago