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Reginald Scum Modified
Melee
Allrounder
 Reginald Scum Modified
 Hive Scum Build - Warhammer 40k: Darktide 

 Reginald Scum Modified
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Chirurgeon's Mk IV Bone Saw
Transcendant
Chirurgeon's Mk IV Bone Saw
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First Target
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Shock & Awe

Shock & Awe

-60% Enemy Hit Mass for 3s on Kill.

Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

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Darktide item card top
Branx MkVI Needle Pistol
Transcendant
Branx MkVI Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Skitarii Class Old patch

Stimm Lab

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Patch Skitarii Class Old patch

Darktide Missions Played with this Hive Scum Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Substantially based on https://darktide.gameslantern.com/builds/a07c16c1-4370-4657-9f6b-33e714ca67c5/reginalds-melee-build

 

My current active Hive Scum Build, Its a melee primary with the needle pistol as a utility secondary for both movespeed and some dot stacking before getting stuck in. It should really only be used in primary mode to stack a couple of chem toxin stacks on a big enemy before getting into melee and then in secondary mode while waiting for stamina to recharge after Rampage ends.

 

Adrenaline Frenzy is just for getting the penance, I will be moving to Chem dependency ASAP since its just a better long-term ability provided to remember to use your chems on cooldown. 

Unlike Reginald, I elected to take Barrage 1 in my stims and eat the stim cool-down increase for that extra 20% toughness DR while relying on Sample Collector to get the stim off of CD as fast as possible. 

 

The Hotfix talent tree changes that moved Moving Target down by Vulture's Mark opened up an extra talent point and I have chosen to use that for Blessed Stims; but Long Lasting, Loose Formation, or Untouchable are also good choices here. 

11 months ago