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Melee Desperado
 Melee Desperado
 Hive Scum Build - Warhammer 40k: Darktide 

 Melee Desperado
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Improvised Mk III Shivs
Transcendant
Improvised Mk III Shivs
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Uncanny Strike

Uncanny Strike

+8% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Desperado

Desperado

+20% Critical Chance for 6s on successful Dodge.

Point Blank

Point Blank

+20% Ranged Critical Chance after Melee Kill for 3.5 seconds.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Stimm Lab

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Description

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The ability is just to keep you safe from sprinting into a room where there’s a lot of shooty boys the rest of the time your just using your stim as much as possible to regain toughness and to give battle buffs also the ability makes you count as dogging range fire upping crit on melee weapon so you can focus on mele or snipe with side arm but mostly kept in blue mode so when you do need to keep safe you can spread toxin and regain more toughness threw toxic renewal

1 month ago