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Melee Scum
 Melee Scum
 Hive Scum Build - Warhammer 40k: Darktide 

 Melee Scum
 Hive Scum Build - Warhammer 40k: Darktide 

By Lemming

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
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Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
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Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Desperado

Desperado

+20% Critical Chance for 6s on successful Dodge.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Blessed Bullet
Transcendant
Blessed Bullet
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Talent Tree

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Stimm Lab

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Description

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Can swap grenades if you really want to.

May want to swap a talent node for Jittery.

 

Since they both give very similar damage buffs, I think you can choose between A Tertium Welcome and The Sweet Spot depending on what trigger condition you prefer.

Forge's Bellow, Pocket Toxin and The Sweet Spot are honorable mentions.

Regained posture is pretty good also, though it isn't a good idea to use it and jittery together.

2 weeks ago