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 Carpet Bomber Hiver
 Hive Scum Build - Warhammer 40k: Darktide 

 Carpet Bomber Hiver
 Hive Scum Build - Warhammer 40k: Darktide 

By LemoNot

Class

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Weapons

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Orestes Mk IV Assault Chainaxe
Transcendant
Orestes Mk IV Assault Chainaxe
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Shredder
[80/80]%
Penetration
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Opportunist

Opportunist

+25% Melee Rending vs Staggered Enemies.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Godwyn-Branx Mk VI Bolt Pistol
Transcendant
Godwyn-Branx Mk VI Bolt Pistol
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Execution

Execution

+20% Damage Bonus vs Staggered enemies.

Lethal Proximity

Lethal Proximity

Point blank shots cause an explosion. Explosion Radius increases by +25%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Talent Tree

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Patch Skitarii Class Old patch

Stimm Lab

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Patch Skitarii Class Old patch

Darktide Missions Played with this Hive Scum Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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General strategy into just about everything is just magdumping and throwing a Blackout on occasion. The MK VI Bolt Pistol's explosion kills count towards Speedloader, Pickpocket, Sample Collector, and Blackouts, but NOT towards Voice of Tertium. 3-4 shots will generally clear trash mobs in a ~5 m radius, and 1 Blackout clears trash mobs in a ~6 m radius. Isn't the greatest at single target elite damage, but still fairly strong into a single target while it chips down surrounding elites, and the +35% Damage bonus against Staggered helps Chem Toxin eat away at tougher targets. This build's main weakness is fighting Monstrosities, your role in a boss fight is mostly going to be keeping enemies off your teammates' backs to focus the boss.

Stimm Supply can be replaced with Desperado for better elite damage and ranged immunity, but I've found that it is somewhat inefficient because the Bolt Pistols cashes in its kills all at once, completely refreshing Desperado in around 3 shots but also immediately diminishing the extension effect. Still, this build can be fairly ammo hungry even with Pickpocket, so the free magdumps afforded by Desperado are welcome.

DR-only Stim is taken because the 16% DR combined with Hive City Brawler, CD stacks, and Gang Tough gives ~51.6% DR, allowing Hive Scum to tank a Crusher overhead on Auric, assuming full health and toughness. DR uptime lasts significantly longer with Stimm Supply, by first using your cartel stimm, then dropping the Stimm Supply in the last 5 seconds of the stim's duration to make the most use of Booby Trap for Sample Collector.

Melee and Curios can be replaced with whatever you're most comfortable with, it's just what I run out of personal preference.

9 months ago