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Fire of Unknown Origin
Horde-Clear
Crowd Control
Melee
 Fire of Unknown Origin
 Arbites Build - Warhammer 40k: Darktide 

 Fire of Unknown Origin
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Agni Mk Ia Shock Maul
Transcendant
Agni Mk Ia Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
High Voltage

High Voltage

+25% Damage vs Electrocuted enemies.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Exaction Mk III Exterminator Shotgun
Transcendant
Exaction Mk III Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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Dogless build for Havoc

Prioritize CC and applying the Skullcrusher debuff to as many enemies as possible. It's the one thing the Arbites Shock Maul can't do. This helps out the whole team since the only thing you can't kill particularly well are the things your teammates should be killing - Skullcrusher makes that a lot easier.

Use shock mines frequently, spam your F, and shock bullets on your shottie for tight spots.

Enjoy :)

1 week ago