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Tactical glass (experimental)
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Anti-Special
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 Tactical glass (experimental)
 Hive Scum Build - Warhammer 40k: Darktide 

 Tactical glass (experimental)
 Hive Scum Build - Warhammer 40k: Darktide 

By nlvd

Class

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Weapons

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Atrox Mk VII Tactical Axe
Transcendant
Atrox Mk VII Tactical Axe
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Penetration
[76/80]%
Finesse
[76/80]%
Critical Bonus
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
Increase Ranged Critical Strike Chance by 2-5%
5-10% Reload Speed
Point Blank

Point Blank

+20% Ranged Critical Chance after Melee Kill for 3.5 seconds.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Stimm Lab

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Description

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Mostly meele high risk fight, needle pistol just to deal with specials or some elites

Light attack spam + special (head) to stun crushers, reapers, etc.

Can switch Curios to something else if you feel yourself like cardboard, i use extra stamina for attack speed (Swift Endurance) and infinite push-attacks but sometimes i think its too much, so its personal choice

Also can swith Potent Tox with Coated Weaponry to something else

Can switch Finesse to Rending in stimm to deal with armored enemies if needed

Desperado or Stripped Down  on needle pistol

1 day ago