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Expedition 1
Horde-Clear
Anti-Special
Anti-Elite
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 Expedition 1
 Veteran Build - Warhammer 40k: Darktide 

 Expedition 1
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Lawbringer Mk IIb Power Falchion
Transcendant
Lawbringer Mk IIb Power Falchion
Darktide item card middle
Power Output
[80/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Cranial Grounding

Cranial Grounding

Reduces Heat buildup by -6% and increases weakspot damage by +4% for 3s on chained weakspot hits. Stacks 5 times.

Heatsink

Heatsink

Weakspot Kills and Critical Strike Kills reduces Heat by +10% over 3s.

Darktide item card bottom
Darktide item card top
Accatran Mk XIV Recon Lasgun
Transcendant
Accatran Mk XIV Recon Lasgun
Darktide item card middle
Ammo
[80/80]%
Collateral
[60/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
Darktide item card bottom

Talent Tree

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Patch Skitarii Class Old patch

Description

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Goal is to have as much range damage as possible, while being either invul to have cover from range damage. 

Carapace: Krak/ Melee

Everything else: Recon

Substitutes: These are going to be highly hordes + on the ranged weapon you bring. If your ranged weapon can handle carapace and/or fires slowly, then your melee weapon can be something that is focused on fire maniacs. If your ranged weapon cannot handle carapace, but can handle hordes, a melee weapon that can crack carapace is a must. If you are not bringing a rapid fire weapon, Onslaught, then Skirmisher can be dropped for skirmisher for consistent damage, and you can then invest in more targets/keystone points.

 

 

7 months ago