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Trenchfox's No Man's Land Vet
Anti-Special
Anti-Elite
Ranged
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 Trenchfox's No Man's Land Vet
 Veteran Build - Warhammer 40k: Darktide 

 Trenchfox's No Man's Land Vet
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Munitorum Mk I Sapper Shovel
Transcendant
Munitorum Mk I Sapper Shovel
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Penetration
[80/80]%
First Target
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Take a Swing

Take a Swing

+60% Weak Spot Damage for 3 seconds on Pushing Enemies.

Uncanny Strike

Uncanny Strike

+24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Lucius MK IIIa Helbore Lasgun
Transcendant
Lucius MK IIIa Helbore Lasgun
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Charge Rate
[80/80]%
Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Armourbane

Armourbane

Adds 8-12 stacks of 2.5% Brittleness to hit enemies, based on charge level.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Put on your krieg fatigues, load up your helbore and don't forget your standard issue entrenchment shovel. Its time to venture into no man's land and beat back the heretics.

This build offers strong ranged sniping capabilities yet still retains the ability to hold your own in melee in case you get cornered.

Some notes:

- You can swap off grenade tinkerer for serrated blade, but dont let the enemy catch you with one of those or they'll take your eyes out.

- Take a swing can be replaced with skull crusher. You can reliably stagger enemies with the shovel's special attack.

- If running take a swing, make sure to refresh it just about every 3 seconds as it offers great headshot damage.

- Shout can be replaced with executioner's stance if you want more ranged power or stealth if you want to disappear again, reappear bearded, on top of a Lear, steerin' it into the kid's ear again

Oh, oh, oh, it's a lovely war. Who wouldn't be a soldier, eh? What a shame it is to take the pay...

18 hours ago