Desperado is still good (Havoc 40)
Hive Scum Build - Warhammer 40k: Darktide
Desperado is still good (Havoc 40)
Hive Scum Build - Warhammer 40k: Darktide
Class
Hive Scum
Weapons
Catachan Mk VI Combat Blade
Transcendant
Damage vs Flak Armoured:
0.9
[0.53 | 0.99]
Damage vs Carapace Armoured:
0.61
[0.34 | 0.68]
Damage vs Flak Armoured:
0.61
[0.34 | 0.68]
Damage vs Carapace Armoured:
0.06
[0.03 | 0.07]
Weapon's effectiveness against Armoured enemies.
Power vs First Target:
1.15
[0.75 | 1.25]
Power vs First Target:
1.15
[0.75 | 1.25]
How much damage done to the first Enemy hit when hitting multiple enemies in one swing.
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Critical and Weakspot Power:
2.39
[1.69 | 2.56]
Critical and Weakspot Power:
2.3
[1.5 | 2.5]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Damage vs First Target:
132
[100 | 140]
Damage vs First Target:
49.5
[37.5 | 52.5]
How much damage the weapon inflicts.
Dodge Distance:
1.11
[1.05 | 1.15]
Sprint Speed:
0.8
[0.53 | 0.98]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
2-5% Melee Critical Hit Chance
Uncanny Strike
Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.
Riposte
+20% Critical Chance for 6s on successful Dodge.
Vraks Mk V Infantry Autogun
Transcendant
Magazine Size:
58
[50 | 60]
Ammo Reserve:
580
[500 | 600]
Weapon's Ammo capacity.
Damage vs Flak Armoured (Near):
0.96
[0.58 | 1.05]
Damage vs Flak Armoured (Far):
0.49
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.06
[0.03 | 0.07]
Damage vs Carapace Armoured (Far):
0.06
[0.03 | 0.07]
Damage vs Unyielding (Near):
1.47
[0.93 | 1.61]
Damage vs Unyielding (Far):
0.49
[0.27 | 0.54]
Damage vs Maniacs (Near):
1.47
[0.93 | 1.61]
Damage vs Maniacs (Far):
0.9
[0.53 | 0.99]
Weapon Stagger:
5.12
[2.4 | 5.8]
Measure of the Impact and Stagger inflicted on enemies.
Sway:
23.48
[52.33 | 16.26]
Spread:
26.89
[30.82 | 25.9]
Moving Recoil:
2.95
[5.59 | 2.3]
Recoil:
2.21
[4.76 | 1.57]
Moving Recoil:
0.43
[1.11 | 0.27]
Recoil:
0.44
[1.29 | 0.22]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage vs Unarmoured (Near):
1.37
[1.05 | 1.45]
Damage vs Unarmoured (Far):
0.67
[0.49 | 0.71]
Damage vs Infested (Near):
1.37
[1.05 | 1.45]
Damage vs Infested (Far):
0.88
[0.66 | 0.94]
How much damage the weapon inflicts.
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Speed:
1.11
[1.05 | 1.15]
Sprint Speed:
0.4
[-0.2 | 0.8]
Moving Spread:
33.54
[35.36 | 32.33]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Dumdum
+6% Close Range damage on Repeated Hit. Stacks 5 times.
Deathspitter
+6.5% Strength for 3.5s on Close Range Kill.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Bombers)
Talent Tree
Stimm Lab
Description
Vraks Mk V Infantry Autogun can have either Flak/Unyielding/Crit chance combination
Catachan Mk VI Combat Blade can have Finesse instead of Riposte, I just like the higher crit chance to 1 shot a special
Branx MkIII Dual Autopistols are also an option, Flak + Unyielding, Run and Gun + Blaze Away
Video