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 Muerte-Up Close and Personal
 Hive Scum Build - Warhammer 40k: Darktide 

 Muerte-Up Close and Personal
 Hive Scum Build - Warhammer 40k: Darktide 

By Muerte

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Precognition

Precognition

+45% Finesse Damage for 2s on successful Dodge.

Uncanny Strike

Uncanny Strike

+8% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
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Talent Tree

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Stimm Lab

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Description

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Alright, posting this build after getting so much love from teammates. 

 

This is a pretty nice summary of what the build will consist of and how to play around. The build itself is for auric and high havoc as it shreds through both filler enemies, specials, and monstrosities. I know some people will look at this build and be like what the fuck is this guy doing, the answer is pretty simple, idk. 

When building this build 3 things were always kept in mind: strikes, tox, and stims. The reason for a short stim lab allows you to get it back faster and focus on stacking dependence and clearing corruption when you need to. Finesse for extra dmg against the bigger folk and more crit. The whole build is basically focused around the fact that hive scum has infinite dodge and high crit chance due to their innate kit. This allows you to become untouchable with the right dodges and shred through enemies due to stacked buffs. 

Your gun is the Needler just because of the tox it spreads, crazy good at softening big guys or just when you're in a pinch, but your shivs are doing most of the work. The blitz can be switched out for the chem grenades. I just find blowing up crushers immediately to be better than waiting, but each to their own. 

But yeah, your crit strikes spread tox and do HELLA dmg, then that tox spreads to others, which starts hurting them. You should be able to 3-shot crushers and solo auric missions by yourself with this build. At least I can for the most part. If you have any questions, feel free to message me on Discord @valentine1124. Just don't spam me, please, and if I stole your content, no, I didn't. I genuinely just sat at my monitor after work, and this was made.

See ya

1 day ago