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CritSpammer
Horde-Clear
Anti-Special
Anti-Elite
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 CritSpammer
 Hive Scum Build - Warhammer 40k: Darktide 

 CritSpammer
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
4-10% Melee Critical Hit Damage
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Precognition

Precognition

+45% Finesse Damage for 2s on successful Dodge.

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Branx MkVIII Dual Stub Pistols
Transcendant
Branx MkVIII Dual Stub Pistols
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Penetration
[80/80]%
Collateral
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Desperado

Desperado

+20% Critical Chance for 6s on successful Dodge.

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

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Curios

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Gilded Mandible
Transcendant
Gilded Mandible
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+6-15% Corruption Resistance
+5-20% Damage Resistance (Bombers)
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Talent Tree

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Stimm Lab

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Description

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This maxes you crit chance around 80% for melee and 65% i think for ranged? Its a dodge engine, works with sliding as well. You can swap the toughness tree in the stimlab for the attack speed tree and go with FERVER at the end if you want more dps.. however i found it to be too squishy at damnation and at times even heresy, but maybe thats my skill issue.

11 hours ago