Chance of landing a Critical Hit and how much damage it will do.
Damage
[76/80]%
Damage:
531.2
[440 | 560]
How much damage the weapon inflicts.
Mobility
[76/80]%
Dodge Distance:
0.94
[0.89 | 0.96]
Dodge Limit:
2.76
[2 | 3]
Dodge Speed:
1.13
[1.05 | 1.15]
Sprint Speed:
0.56
[-0.2 | 0.8]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Unyielding Enemies)
4-10% Ranged Critical Hit Damage
Pinpointing target
+4% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.
Surgical
+10% Critical Chance for every 0.33 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Curios
Mechanicus Icon Illustrious
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
Obsidiax-Sheathed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
Scrap of Scripture
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
Talent Tree
Patch
Skitarii Class
Old patch
Darktide Missions Played with this Skitarii Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
servo skulls are fun and all but this build struggles when there's a lot of ranged spam, so Integrated Refraction Emitter allows you to close the gap or reliably snipe priority targets, tying the whole build together
see its Critarii cuz cuz i leaned into crits a lot haha lol
tbh play this like a hybrid of VT2 Slayer and Mercenary