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Skull do my job
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 Skull do my job
 Skitarii Build - Warhammer 40k: Darktide 

 Skull do my job
 Skitarii Build - Warhammer 40k: Darktide 

By Preston

Class

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Weapons

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Branx Mk XI Paired Transonic Blades
Transcendant
Branx Mk XI Paired Transonic Blades
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Penetration
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Cleave Efficiency
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Riposte

Riposte

+16% Critical Chance for 4s on successful Dodge.

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Branx Mk IV Arc Rifle
Transcendant
Branx Mk IV Arc Rifle
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Ammo
[80/80]%
Reload Speed
[80/80]%
Arc Efficiency
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Cavalcade

Cavalcade

+5% Critical Chance for every 10% of magazine spent during continuous fire. Stacks 5 times.

Enhanced Voltaic Arcs

Enhanced Voltaic Arcs

Arc lightning gains +10 jump angle and +1 jump distance, and can jump 1 additional times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Description

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- You can use melee or ranged as primary both are good in this build.
- Spam 'T' (mark) on enemies or use AutoMark mod to increase servo fire rate [Noospheric Command]. Double tap 'T' to reapply If the enemy is still alive but servo fire rate is already gone (AutoMark mod has this feature automated).
- Shoot 4 times with arc rifle to apply brittleness and damage buffs to armored enemies like Crushers or Maulers [System Shock, Weakness Analysis Doctrine, Retribution Conduit]

- Servo attacks counts as ranged. So he will proc all range buffs on you if a target dies from servo attack not burning [Superior Defense Engrams etc] as well as different 'on-kill' toughness things [Binary Ballistics Protocol, Progressive Plating Matrix].

- [Noospheric Command] spends any % of capacity you currenty have (even 1%) so we dont need any capacity generation

- Arc Rifle has +1 arc jump when ads

 

Viable melee:
1. Shock maul mk3 with high voltage + skullcrusher, carapace unyielding. For crushers and bosses use special attack and spam heavy. Light and push attacks for horde clear.
2. Combat Blade with flesh tearer + mercy killer, carapace unyielding. Light spam for horde clear and heavy spam/push attack spam/special+light spam for bosses, maulers and crushers. (it makes your fingers hurt after a few games tho but def worth it)  (put one +3 stam curio)

 

You can try to respec some points into ult but bcs of servo spending capacity and we have no generation you will find yourself with 1 charge for most of the game

 

Also:
Assasination Protocols → Medicae Servo Skull / Hydraulic Impact

 

For range only enjoyers: (but I highly do not recommend it)

Sureshot Cogitator Sync  (arc rifle has poor weakspot damage scaling)  → Medicae Servo Skull / Gunsmith / Superior Tracking Litanies

Sustained Assault Doctrine → Medicae Servo Skull  / Superior Tracking Litanies / Hybrid Combat Covenant

Shockline Breach Protocol → Medicae Servo Skull  / Superior Tracking Litanies / Hybrid Combat Covenant

 

+3 stam curio is optional (must have for combat blade)

 

Power Overload Version:
Arc Maul with enhanced voltaic arcs + execution, flak carapace

Sureshot Cogitator Sync, Sustained Assault Doctrine, Flensing Protocols   →   Adaptive Combat Calibration, Hybrid Combat Covenant, Power Overload + Static Capacitor Drain + Critical Power Overload

Video

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2 weeks ago