Logo
Games
Lantern
sleight of hand pro stopping power pro commando pro
Anti-Special
Anti-Elite
Anti-Boss
+1 more
 sleight of hand pro stopping power pro commando pro
 Veteran Build - Warhammer 40k: Darktide 

 sleight of hand pro stopping power pro commando pro
 Veteran Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
weapon container middle
Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

weapon container bottom
weapon container top
Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
weapon container middle
Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
1-2 Stamina (Weapon is Active)
Dumdum

Dumdum

+6% Close Range damage on Repeated Hit. Stacks 5 times.

Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
weapon container bottom

Talent Tree

Divider

Description

Divider

Min-maxing for crit/finesse damage on the Infantry Autogun, which has great finesse multipliers. Spend stamina as a resource to go absolutely nuts with chained crits at +113% ranged finesse strength. Murders *everything* efficiently (including maulers and plasma gunners w/ flak damage, crits, deathspitter) except for Crushers (so we bring Power Sword HEH)

 

Talent Notes:

1. No tactical awareness or CDR perks because Executioner's Stance has excellent uptime/low base cooldown. The Bigger They Are is basically a CDR reduction node anyways + doesn't penalize you for targeting deadly deadly reapers!

2. No Out For Blood because Executioner's Stance gives 10% toughness per-second (16 toughness per second at max focus)

3. Frags because Kraks require Grenade Tinkerer. Smokes are good, you trade melee CC for ranged CC

 

Gameplay Notes:

1. Keep *celerity stimms* 60% of the time. Celerity stimms basically negate stamina drain, which enables infinite-use deadshot during its duration on top of fire rate increase. Use these to melt bosses and difficult horde situations.

2. Keep combat stimms 40% of the time. Combat stimms provide less DPS against most enemy types than Celerity stimms with this build, but provide the rending that allows you to delete crushers with good TTK with Deathspitter stacked up. They also improve efficacy of your frags against Crushers.

3. The IAG should be used with Executioner's Stance to murder gunners, reapers, and specials. Otherwise, this build takes some of Veteran's best melee talents that should enable you to sustain in melee fairly consistently.

 

Wildcard Picks:

1. Long Range Assassin can be swapped out for Grenade Tinkerer/Grenadier if you want better blitz utility.

2. Agile Engagement can be swapped with Skirmisher depending on preference.

17 hours ago