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Lumberjack (the most comfortable braindead vet)
Anti-Special
Crowd Control
Melee
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 Lumberjack (the most comfortable braindead vet)
 Veteran Build - Warhammer 40k: Darktide 

 Lumberjack (the most comfortable braindead vet)
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unarmoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

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Crucis Mk XI Double-Barrelled Shotgun
Transcendant
Crucis Mk XI Double-Barrelled Shotgun
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Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Flechette

Flechette

6 Bleed Stacks on Critical Hit.

Man-Stopper

Man-Stopper

Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-15% Corruption Resistance
+2-5% Health
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+6-15% Corruption Resistance
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+6-15% Corruption Resistance
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Talent Tree

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Description

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Combat axe is a very versatile weapon, which suffers to reach breakpoints after scabs' HP buff. Still there're plenty of talents in vet's tree to fix this issue.

 

Double barreled shotgun is a lowest-tier weapon. However veteran's tree fixes this one too.

Play style 

This two weapon synergize very well and not only thematically.

 

Light attack of a combat axe with «brutal momentum» should kill up to 4 scabs/dregs  and up to 6 of other trash mobs. No cleave, no damage reduction with number of enemies – simple and effective.

Gunners require two light attacks. 

Ragers (up to 2) can be stopped by horizontal push attack and then finished by 3 light attacks.

Heavy attack is for ogryns and bosses (if you have no kraks left).

 

Shotgun should be used only with activated «weapon specialist». After three melee kills you gain guaranteed crit on your next shot. Critical shot from our Crucis means increased cleave + 6 bleeding, which lets us counter snipers from any distance and eliminate specialists in crowds. That's why the combat axe complements it so well, since it can always kill no less than 3 enemies of any type below elites.

And yes, «Always prepared» will load for us one of the two rounds after a single kill.

 

11 hours ago