Increases the Weapon's Stagger, Impact and Suppression.
Stopping Power
[80/80]%
Damage vs Flak Armoured (Near):
0.73
[0.42 | 0.81]
Damage vs Flak Armoured (Far):
0.49
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.01
[0.01 | 0.01]
Damage vs Carapace Armoured (Far):
0.01
[0.01 | 0.01]
Damage vs Unyielding (Near):
1.18
[0.74 | 1.3]
Damage vs Unyielding (Far):
0.73
[0.42 | 0.81]
Damage vs Maniacs (Near):
1.76
[1.13 | 1.92]
Damage vs Maniacs (Far):
0.73
[0.42 | 0.81]
Measure of the Impact and Stagger inflicted on enemies.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Unarmoured (Far):
0.67
[0.49 | 0.71]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Far):
0.67
[0.49 | 0.71]
Damage:
79.25
[61.25 | 83.75]
How much damage the weapon inflicts.
Mobility
[70/80]%
Dodge Distance:
0.94
[0.89 | 0.96]
Dodge Limit:
2.7
[2 | 3]
Dodge Speed:
1.12
[1.05 | 1.15]
Sprint Speed:
0.5
[-0.2 | 0.8]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
4-10% Ranged Weak Spot Damage
10-25% Damage (Carapace Armoured Enemies)
Blaze Away
+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Pinning Fire
+5% Strength for every Enemy you Stagger. Stacks 5 times.
Curios
Mechanicus Icon Illustrious
Transcendant
+1-3 Max Stamina
+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+17-21% Max Health
+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+7.5-30% Toughness Regeneration Speed
Guardian Nocturnus
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
Talent Tree
Patch
Skitarii Class
Old patch
Darktide Missions Played with this Skitarii Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
Medicae Servo-Skull is your friend and is your main tool to keep your allies up while you turn everything hurting them into paste, Purgator Servo-Skull is unoptimal I hear but being able to soften up a hoard for your allies WILL save runs. Always be sure to Double-Ping heavily armored specials like Crushers so your Artificer Servo-Skull applies Brittleness!
Redline Capacitors stacks upkeep is good to keep in mind (you'll need to use a whole bar of Advanced Combat Doctrines to gain one outside refreshing charge via Capacitance) though the Advanced Power Management and Moebian Conductor are your tickets to playing the Harmonics of the Machine God for all to hear - the distinct rat-a-tat of your pistol killing enemies due to signifigant damage buffs.
Your Trinkets all need to have Combat Ability Restoration on them!!! More Capacitance = More Advanced Combat Doctrines = More toughness & more enemies off the board!