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 Nothing but blood
 Zealot Build - Warhammer 40k: Darktide 

 Nothing but blood
 Zealot Build - Warhammer 40k: Darktide 

By zlbraga

Class

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Weapons

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Catachan Mk III Combat Blade
Transcendant
Catachan Mk III Combat Blade
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
2-5% Melee Critical Hit Chance
4-10% Melee Damage (Elites)
Lacerate

Lacerate

4 Bleed Stacks on non-Weak Spot Hits.

Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

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Accatran Mk IX Combat Shotgun
Transcendant
Accatran Mk IX Combat Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Man-Stopper

Man-Stopper

Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.

Hit & Run

Hit & Run

Immune to Ranged Attacks for 1s on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Talent Tree

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Description

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This Setup for the Zealot is main for fun, if you have the skills you can easily hop on Auric Malstrom. It's not made for Havoc unfortunately. 

I left 2 points open on the curious because it's your choice. I personally play with Damage Reduction Gunner but it is optional if you want play Revive Ally or some like that go for it

 

 

9 hours ago