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Heavy sword infinite cleave | ignore hit mass on crit
Horde-Clear
Melee
 Heavy sword infinite cleave | ignore hit mass on crit
 Hive Scum Build - Warhammer 40k: Darktide 

 Heavy sword infinite cleave | ignore hit mass on crit
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Turtolsky Mk IX Heavy Sword
Transcendant
Turtolsky Mk IX Heavy Sword
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Cleave Damage
[80/80]%
First Target
[80/80]%
Cleave Targets
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
4-10% Melee Damage (Elites)
10-25% Damage (Carapace Armoured Enemies)
Chained Deathblow

Chained Deathblow

+20% Critical Chance for 3s on Weak Spot Kill.

Perfect Strike

Perfect Strike

Critical Hits ignore Hit Mass bonus from Armour. +10% Melee Critical Hit Damage.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Stimm Lab

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Description

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Perks on the needles is kinda meh, The perk dmg only applies when you are holding the gun. so basically anything can just go there.
I run carapace, and unyielding cause I like running with it because of blessings, and it's way way faster to run with it than the heavy sword.

This setup could have more dps on bosses if we swapped a perk to unyielding on the melee... since you are mostly holding the melee against bosses... but elites, and carapace offers really nice breakpoint for the most annoying enemies. 

 

Also very very squishy build, but not really at the same time if you are used to double triple stam. We do this for attack speed for Swift Endurance . so If you have to block or rez this build is pretty nice for that too lol. "Just dodge lmao".... but yeah just abuse Nimble it's really broken imo. don't dodge range attack too much just swap to needle, and run if you can it's easier then spamming dodge when you are in a pickle against a gunner or a swarm of shotgunners.ab Shotgunner 

 

But you legit just MURDER packs of mobs. Vanguards/armored enemies in the pack or not doesn't matter because crit = ignore armor hit mass with Perfect Strike , and the combo with Chained Deathblow is a no brainer a free +20% crit on weak spot & +20% from Float Like a Butterfly  & +20% from Chem Enhanced.

 

This build is insane at horde clearing with mixed of armored in the packs. It really doesn't matter.

11 hours ago