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Chem daddy
Horde-Clear
Anti-Special
Anti-Elite
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 Chem daddy
 Hive Scum Build - Warhammer 40k: Darktide 

 Chem daddy
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Chirurgeon's Mk IV Bone Saw
Transcendant
Chirurgeon's Mk IV Bone Saw
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First Target
[80/80]%
Finesse
[80/80]%
Critical Bonus
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
1-2 Stamina
2-5% Melee Critical Hit Chance
Limbsplitter

Limbsplitter

+60% Strength on your First Attack every 3.5 seconds.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Branx MKII Needle Pistol
Transcendant
Branx MKII Needle Pistol
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[60/80]%
Mobility
[80/80]%
-
-
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. 15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Stripped Down

Stripped Down

Gain Ranged Attack Immunity while sprinting with over 50% Stamina.

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Curios

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Guardian of the Hateful
Transcendant
Guardian of the Hateful
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Laurel of the Righteous
Transcendant
Laurel of the Righteous
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Talent Tree

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Stimm Lab

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Description

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Build gives me lots of fun. Shredding everything with chems. Basic critical chance after first minute or two of the game is 25% per hit and while stimmed up (which is almost all the time) it jumps to 40%. Toxins, toxins all around. Thanks to Stimm supply also providing stimm effects (and generously sharing them with friends) your attack speed with Bone Saw (which basic one is rather low) is really surprisingly nice. Chem granades, Stimm supply, killing elites with Bone Saw - all spread toxins happilly all around. Occasionally use needle pistol MkII on blue to spread DoT in an AoE fashion or switch to yellow mode to kill Crushers easily. Crusher patrol? That's what chem grenades are for. If there are enough targets to hit, you never run out of toughness as well and few talents allow you to survive the time between (combined with +40% gunner reduction damage).

 

I am not a pro. All builds that I post are builds that I use, depending what I am in a mood for. They work consistently well enough for me at Damnation level.

Playing the same build forever probably make you "get gud", but playing different builds keeps the game fun. Enjoy the ideas.

Build made on 10/Aug./2026.

20 hours ago