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Moses Force Push Build Inspired By SUSSUSAMOGUS Havoc Hivver
 Moses Force Push Build Inspired By SUSSUSAMOGUS Havoc Hivver
 Hive Scum Build - Warhammer 40k: Darktide 

 Moses Force Push Build Inspired By SUSSUSAMOGUS Havoc Hivver
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Orestes Mk XII Assault Chainaxe
Transcendant
Orestes Mk XII Assault Chainaxe
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Shredder
[80/80]%
Penetration
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Bloodletter

Bloodletter

16 Bleed Stacks from Special Attacks.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Branx MkIII Dual Autopistols
Transcendant
Branx MkIII Dual Autopistols
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Ammo
[80/80]%
Collateral
[80/80]%
Stopping Power
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Speedload

Speedload

+10% Reload Speed for 2 seconds after Close Kill. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Depths of the Damned Live

Stimm Lab

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Patch Depths of the Damned Live

Description

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Inspired from a juicy looking  build: [DETAILED] H40 💉 Despacito 2000+ hours - By βaςaŘti - Hive ScooH Right click brairot for Dummies - Hive Scum Build for Darktide - Darktide WH40k (gameslantern.com)

I personally think blinder grenades are better suited for chem or melee based builds (The main thing considered is when your dry on blinders and your running around with wasted talent nodes waiting for a single blinder nade to come back). Instead we have a stagger/push effect that procs from killing elites or specials and melee damage with a cooldown.
I also have added Precision Violence for a bit of  toughness sustenance when shit hits the fan.