Measure of the Impact and Stagger inflicted on enemies.
Stability
[80/80]%
Sway:
23.48
[52.33 | 16.26]
Spread:
26.89
[30.82 | 25.9]
Moving Recoil:
0.43
[1.11 | 0.27]
Recoil:
0.44
[1.29 | 0.22]
Moving Recoil:
2.95
[5.59 | 2.3]
Recoil:
2.21
[4.76 | 1.57]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.37
[1.05 | 1.45]
Damage vs Unarmoured (Far):
0.67
[0.49 | 0.71]
Damage vs Infested (Near):
1.37
[1.05 | 1.45]
Damage vs Infested (Far):
0.88
[0.66 | 0.94]
Damage:
99
[75 | 105]
How much damage the weapon inflicts.
Mobility
[60/80]%
Dodge Distance:
0.93
[0.89 | 0.96]
Dodge Limit:
2.6
[2 | 3]
Dodge Speed:
1.11
[1.05 | 1.15]
Moving Spread:
33.54
[35.36 | 32.33]
Sprint Speed:
0.4
[-0.2 | 0.8]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Dumdum
+6% Close Range damage on Repeated Hit. Stacks 5 times.
Deathspitter
+6.5% Strength for 3.5s on Close Range Kill.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Talent Tree
Patch
Depths of the Damned
Live
Description
A fun little build i've made, hope it's not too bad. Probably not too viable on high Havoc. Talent nodes balanced around ranged damage and capacitance generation. Designed around using the Vraks Mk V Infantry Autogun, the Branx Mk VI Mechanicus Power Sword is just for it to be included in one of my builds, you can swap it for any other melee weapon of your choice.
v2: tweaked Vraks Mk V Infantry Autogun perks and blessings for supposedely more damage (??? needs testing), also added ally revive speed for curio perks.