Logo
Games
Lantern
Header Image
 Branx Mk III Arbites Shock Maul 
 Warhammer 40k: Darktide 

 Branx Mk III Arbites Shock Maul 
 Warhammer 40k: Darktide 

Simply smashing your target with this hardened plasteel rod could cause considerable damage. Activating its stunning charge just makes sure the job gets done.

Classes

Arbites
Level 1

Specialization

Crowd Control

Increased effectiveness versus enemy hordes, clearing or suppressing large numbers of foes at once.

Shock

Weapon that electrocutes and can stun enemies.

Stats

Crowd Control

Increases a weapon's Stagger, Impact and Cleave.

  • Stagger vs First Target: [15.5 - 22.5]
  • Cleave Damage Distribution: [3.75 - 5.25]
  • Cleave Stagger Distribution: [3.75 - 5.25]
  • Stagger vs First Target: [12.5 - 17.5]
  • Cleave Damage Distribution: [1.25 - 1.75]
  • Cleave Stagger Distribution: [1.25 - 1.75]

Damage

How much damage the weapon inflicts.

  • Damage vs First Target: [257.5 - 372.5]
  • Damage vs First Target: [201.25 - 263.75]

Finesse

Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.

  • Critical and Weakspot Power: [0.75 - 1.25]
  • Critical and Weakspot Power: [0.75 - 1.25]
  • Attack Speed: [1 - 1.14]
  • Attack Speed: [1 - 1.14]

Mobility

Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.

  • Sprint Speed: [-0.45 - 0.45]
  • Dodge Distance: [0.89 - 0.96]
  • Dodge Limit: [3 - 4]
  • Dodge Speed: [1.05 - 1.15]

Penetration

Weapon's effectiveness against Armoured enemies.

  • Damage vs Flak Armoured: [0.74 - 1.07]
  • Damage vs Carapace Armoured: [0.53 - 0.97]
  • Damage vs Flak Armoured: [0.74 - 1.07]
  • Damage vs Carapace Armoured: [0.42 - 0.78]

Actions

Primary Action
Strikedown

Strikedown

A powerful attack targeting one enemy.

Secondary Action
Strikedown

Strikedown

A powerful attack targeting one enemy.

Special Action
Special Melee Attack

Special Melee Attack

Performs a powered-up electrifying attack that Stuns Electrocuted enemies.

Damage Tables

Available Blessings

All or Nothing

All or Nothing

Up to 25-40% Strength, as Stamina depletes.

Confident Strike

Confident Strike

5-8% toughness on Chained Hit.

Execution

Execution

5-20% Damage Bonus vs Staggered enemies.

Falter

Falter

Increased stagger on enemies by 60-90%, on Weakspot hit. Additionally, increases ranged stagger strength by 30%.

Hammerblow

Hammerblow

19-25% Impact for 1.5s on Hit. Stacks 5 times.

High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

Lightning Reflexes

Lightning Reflexes

Timed Blocks Stun the attacker, and grant you 10-25% Melee Strength for 3s. Cooldown 3s.

Relentless Strikes

Relentless Strikes

4-10% Strength for 2s on Hit (Same Enemy). Stacks 5 times.

Thunderous

Thunderous

Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Available Perks

4-10% Melee Weak Spot Damage
4-10% Melee Damage (Elites)
4-10% Increased Melee Damage (Specialists)
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
5-20% Block Efficiency
5-20% Sprint Efficiency
1-2 Stamina
10-25% Damage (Infested Enemies)
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Critical Hit Damage
10-25% Damage (Unarmoured Enemies)
4-10% Melee Damage (Groaners, Poxwalkers)
10-25% Damage (Unyielding Enemies)
2-5% Melee Critical Hit Chance