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 Enginseer's Mk VI Crowbar 
 Warhammer 40k: Darktide 

 Enginseer's Mk VI Crowbar 
 Warhammer 40k: Darktide 

A simple tool turned into a devastating melee weapon. The Hive Scum's propensity for ingenuity and ultra-violence shines through this brutal instrument.

Classes

Hive Scum
Level 6

Specialization

Strikedown

The use of the largest, hardest-hitting attack, designed to take out the toughest targets that might otherwise be untouchable.

Charged Swings

Increased Strength on charged Heavy attacks.

Stats

Damage

How much damage the weapon inflicts.

  • Damage vs First Target: [218.75 - 306.25]
  • Damage vs First Target: [112.5 - 157.5]

Defences

Affects Stamina efficiency, as well as the length and speed of dashes.

  • Sprint Cost: [1.13 - 0.88]
  • Push Cost: [3 - 1]

First Target

How much damage done to the first Enemy hit when hitting multiple enemies in one swing.

  • Power vs First Target: [0.75 - 1.25]
  • Power vs First Target: [0.75 - 1.25]

Mobility

Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.

  • Sprint Speed: [-0.45 - 0.45]
  • Dodge Distance: [0.95 - 1.05]
  • Dodge Limit: [3 - 5]

Penetration

Weapon's effectiveness against Armoured enemies.

  • Damage vs Flak Armoured: [0.66 - 1.18]
  • Damage vs Carapace Armoured: [0.27 - 0.54]
  • Damage vs Flak Armoured: [0.66 - 1.18]
  • Damage vs Carapace Armoured: [0.16 - 0.35]

Actions

Primary Action
Strikedown

Strikedown

A powerful attack targeting one enemy.

Secondary Action
Strikedown

Strikedown

A powerful attack targeting one enemy.

Special Action
Switch Mode

Switch Mode

Adjusts the grip on the weapon between the primary and secondary modes, changing the moveset.

Damage Tables

Available Blessings

All or Nothing

All or Nothing

Up to +8% Strength, as Stamina depletes.

Bash

Bash

+12.5% Critical Chance for 3s on Pushing Enemies.

Can Opener

Can Opener

Hitting an enemy while in secondary mode gives them 4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Limbsplitter

Limbsplitter

+60% Strength on your First Attack every 3.5 seconds.

Opportunist

Opportunist

+25% Rending vs Staggered Enemies.

Superiority

Superiority

+12.5% Strength for 7 s on Elite and Specialist Kill. Stacks 3 times, deteriorating one at a time.

Take a Swing

Take a Swing

+60% Weak Spot Damage for 3 seconds on Pushing Enemies.

Unstoppable Force

Unstoppable Force

Fully Charged Heavy Attacks ignore Enemy Hit Mass and have +10% Damage.

Available Perks

4-10% Melee Weak Spot Damage
4-10% Melee Damage (Elites)
4-10% Increased Melee Damage (Specialists)
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
5-20% Block Efficiency
5-20% Sprint Efficiency
1-2 Stamina
10-25% Damage (Infested Enemies)
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Critical Hit Damage
10-25% Damage (Unarmoured Enemies)
4-10% Melee Damage (Groaners, Poxwalkers)
10-25% Damage (Unyielding Enemies)
2-5% Melee Critical Hit Chance

Frequently Asked Questions

At which level does the Enginseer's Mk VI Crowbar unlock for the Hive Scum in Darktide?

The Enginseer's Mk VI Crowbar unlocks for the Hive Scum at level 6.