Lucius MK V Helbore Lasgun
Weapon - Darktide
A more elegant design of the Lucius Mk I. Once the preserve of officers in the Death Korps of Krieg, this aging but reliable model has found its way into the hands of soldiers across the galaxy.
Available on
Specialization
Precise
Improved aim, rewarding careful selection of targets and ammo-efficient shots.
Charged Attack
This weapon can be charged to deliver a more powerful attack. The higher the charge level, the more damage is inflicted.
Stats
Ammo
Weapon's Ammo capacity.
- Magazine Size: [60 - 120]
- Ammo Reserve: [300 - 720]
Charge Rate
How fast the Charge Attack charges.
- Charge Speed: [0.65 - 0.25]
- Charge Speed: [0.65 - 0.25]
Damage
How much damage the weapon inflicts.
- Damage vs Unarmoured (Near): [0.66 - 0.94]
- Damage vs Unarmoured (Far): [0.84 - 1.17]
- Damage vs Infested (Near): [0.66 - 0.94]
- Damage vs Infested (Far): [0.84 - 1.17]
- Damage: [250 - 350]
Stability
Affects Recoil, Spread and Sway after firing the Weapon.
- Recoil: [4.98 - 2.32]
- Moving Recoil: [2.6 - 2.45]
- Recoil: [18.56 - 3.83]
- Moving Recoil: [14.23 - 8.19]
- Spread: [54.29 - 40.11]
- Sway: [76.51 - 5.59]
Stopping Power
Measure of the Impact and Stagger inflicted on enemies.
- Damage vs Flak Armoured (Near): [0.42 - 0.81]
- Damage vs Flak Armoured (Far): [0.42 - 0.81]
- Damage vs Carapace Armoured (Near): [0.03 - 0.07]
- Damage vs Carapace Armoured (Far): [0.03 - 0.07]
- Damage vs Unyielding (Near): [0.34 - 0.68]
- Damage vs Unyielding (Far): [0.42 - 0.81]
- Damage vs Maniacs (Near): [0.74 - 1.3]
- Damage vs Maniacs (Far): [1.13 - 1.92]
- Weapon Stagger: [11 - 19.5]
Actions
Hip Fire • Semi-automatic
Charge the weapon for increased damage.
Charged Attack • Semi-automatic
Charge the weapon for increased damage.
Bayonet Attack
Attack with the attached bayonette.
Damage Tables
Available Blessings
Armourbane
Adds 2-4-6-8 stacks of 2.5% Brittleness to hit enemies, based on charge level.
Falter
Increased stagger on enemies by 60-90%, on Weakspot hit. Additionally, increases ranged stagger strength by 30%.
Hot-Shot
Weak Spot Hits gain 20-50 Cleave.
Infernus
+1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).
No Respite
Up to +14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.
Surgical
+10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
Sustained Fire
+14-20% Damage on Second, Third and Fourth shots in a Salvo.
Weight of Fire
Chaining Charged Attacks reduces their Charge Time by -12--6%. Stacks 5 times.
Available Perks
Frequently Asked Questions
At which level does the Lucius MK V Helbore Lasgun unlock for the Veteran in Darktide?
The Lucius MK V Helbore Lasgun unlocks for the Veteran at level 5.
At which level does the Lucius Mk II Helbore Lasgun unlock for the Zealot in Darktide?
The Lucius Mk II Helbore Lasgun unlocks for the Zealot at level 6.