The scum of the dark tunnels of the underhive is treacherous, ambush can be waiting around every corner. A Riot Shield and a short Shotpistol are perfect for the tight, cramped halls where the Arbites often find themselves.
A high-powered weapon with greatly improved damage output.
Improved aim, rewarding careful selection of targets and ammo-efficient shots.
Chance of landing a Critical Hit and how much damage it will do.
How much damage the weapon inflicts.
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
Weapon's effectiveness against Armoured enemies.
Measure of the time it takes to Reload.
Shooting swiftly at the expense of some accuracy.
Weapon can be braced to Increase accuracy and stability.
Use the firearm to attack your enemy in close combat.
5-6.5% Strength for 3.5s on Close Range Kill.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
14-20% Strength for 5s when every pellet in a shot hits the same enemy.
10-25% Damage vs Electrocuted enemies.
Increased Cleave on Critical Hit and gain 10-25% Ranged Attack Stagger.
Up to 14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.
5-8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.
You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.
6-12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.
7-10% Reload Speed for 4 seconds after Close Kill. Stacks 5 times.