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 Infiltrate Talent 
 Warhammer 40k: Darktide 

 Infiltrate Talent 
 Warhammer 40k: Darktide 

Ability
Infiltrate
Replenish all Toughness and enter Stealth for 8s, gaining +25% Movement Speed. Leaving Stealth Suppresses nearby Enemies. Attacking makes you leave Stealth.

Base Cooldown: 45s.
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Mortis Trial Buffs

Divider
Buff Effect
Strike First, Think Later
70% increased damage for 10s after leaving stealth.
Ambusher
Give stealth to nearby allies upon entering stealth. While in stealth become invulnerable and able to attack without canceling stealth.