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Imperial Guard, Assault

Imperial Guard, Assault
Build for Darktide

Allrounder

Weapons

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Munitorum Mk III Power Sword
Transcendant
Munitorum Mk III Power Sword
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+4-10% Melee Damage (Groaners, Poxwalkers)
Power Cycler

Power Cycler

+1-2 Extra Chained Energised Hits.

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Agripinaa Mk I Infantry Autogun
Transcendant
Agripinaa Mk I Infantry Autogun
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Increase Ranged Critical Strike Chance by 2-5%
+4-10% Ranged Damage (Specialists)
Punishing Salvo

Punishing Salvo

+14-20% Weakspot Damage on Second, Third and Fourth shots in a Salvo.

Sustained Fire

Sustained Fire

+14-20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+7.5-30% Toughness Regeneration Speed
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+1-4% Combat Ability Regeneration
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Talents

Talent trees on Veteran builds have been reset due to the changes made in the "The Traitor Curse Part 1" update.
9 months ago