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Deimos | Trauma | Warp Flurry Explosions
Chiyep 1 year ago
 Deimos | Trauma | Warp Flurry Explosions
 Psyker Build - Warhammer 40k: Darktide 

 Deimos | Trauma | Warp Flurry Explosions
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Boss
Allrounder

Weapons

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Deimos Mk IV Blaze Force Sword
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Deimos Mk IV Blaze Force Sword
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Slaughterer

Slaughterer

5-8% Strength for 4.5s on Kill. Stacks 5 times.

Deflector

Deflector

This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.

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Equinox Mk III Voidblast Force Staff
Transcendant
Equinox Mk III Voidblast Force Staff
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10-25% Damage (Unarmoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Warp Flurry

Warp Flurry

-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Block Efficiency
+1-4% Combat Ability Regeneration
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Talents

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Description

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By far the best Psyker build. This build will survive and kill everything thrown at it.

 

Trauma

Man this thing is good. Your objective in the game is to chain spam charged secondaries and watch everything die.

Damage = Charge Time > Warp Resistance = Blast radius > Quell Speed

 

Deimos

You want Damage, Finesse, and First Target in the high 70s to achieve 1 shot breakpoints. You could also opt for Block Efficiency and Stamina instead of Carapce/Unarmoured if you have a good high 70s/low 80s sword.

This sword gives you infinite dodge. Hold block and spam dodge (also called the crabwalk)! Enjoy surviving anything.

Charged sword + light attack headshots = 1 shot most enemies

Charged sword + heavy attack headshot = 1 shot Trappers, Rager/Maniacs, Mutants

 

The main problem with this build will be your sword & staff. Ideally, you're wanting a 375+ version of both with the stats above, and you'll spend all of your wallet to get them. 

 

Curios

3rd slot is up to you. Toughness, Toughness Regen, and Stamina Regen are all great. Health is fine too, but I would prioritize the other 3.

 

Talents

There are other ways to run this build, so feel free to experiment, but this is how I prefer it.

Warp Absorption will give you consistent regen as you spam full charge Trauma secondaries.

Inner Tranquility lets you spam more Trauma

Psychic Communion helps you maintain Warp Charges, so you can spend more time casting explosions, less time brain bursting

Kinetic Deflection lets you hold block and never die. Make sure you have Deflector on your sword. It also saves your stamina so you can sprint & push more

Warp Battery… more damage and more peril resistance means more Trauma spam

Kinetic Barrage Our other 2 talents expel our 6 warp charges which is a no-no. You won't use this a lot, but it does come in handy sometimes

 

Discord: Virus#2483, feel free to ask me any questions.

 

 

 

1 year ago